KOMBO: WKC: A Game Sent to Die

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When White Knight Chronicles was announced for the PS3, role-playing game fans went nuts. Understandably so, too. Sony's first two consoles were the place to go for RPGs, absolutely no question. WKC was playable all the way back at the Tokyo Game Show in September 2007, and back then the game looked spectacular. Everyone thought it was the continuation of Sony's utter RPG dominance.

Indeed, the game did well in Japan upon release with a fairly positive review from Famitsu and solid sales. Surely it would fill the gap left by the oft-delayed and long-awaited Final Fantasy XIII while RPG fans waited, right? Only, it never came. White Knight Chronicleslanguished in localization hell for over a year after its Japanese release, finally dropping out of the cargo plane earlier this month and hitting the ground to mostly middling reviews.

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