KOMBO: Review: 0 Day Attack on Earth

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cbox0dayattackontheearth

I racked my brain for two days to find something good to say about 0 Day Attack on Earth. Yeah, that doesn't bode well. I will say that the game is easy to jump into, with the familiar dual-analog control scheme also seen in games like Geometry Wars. A wide variety of unlockable craft and a four-player co-op mode ensure you won't get bored of the game anytime soon if you, for some reason, like it.

I really hope Square Enix didn't spend more than a couple days creating 0 Day. There's no shortage of twin-stick shooters and the only thing this one does in an attempt to separate itself from the crowd is use satellite photography of the cities of New York, Paris, and Tokyo as the backdrop for the game. Unfortunately, The Last Guy on PSN already beat 0 Day to the punch and did a better job of it, to boot. Here, it just comes off looking chintzy with a way-too-low resolution.

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About this Entry

This page contains a single entry by Eric Frederiksen published on February 3, 2010 2:10 PM.

KOMBO: When Evil Marionettes Attack was the previous entry in this blog.

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