Even as early as the cinematic cut scenes in the original Ninja Gaiden, game designers have been adding drama and style to their creations to varying degrees of success. Final Fantasy lays claim to hallmark moments like Celes' opera and Aeris' sudden death, while Resident Evil created a less intentionally memorable moment with the Jill Sandwich. Sometimes, though, an attempt to create drama and weight to a story can fall flat on its face.
KOMBO: When Evil Marionettes Attack
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About this Entry
This page contains a single entry by Eric Frederiksen published on January 27, 2010 10:13 PM.
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