KOMBO: Locked In: Where are my options?

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When I first played the Sega Genesis, one thing I remember seeing that surprised me coming from the NES was the options menu. Difficulty and button configuration options blew my mind. I'm not even exaggerating. I guess I was like 12 at the time, so maybe it wasn't that difficult.

Now we have two, three times the buttons, high definition televisions, 5.1 stereo systems, user profiles and more, so the games ought to reflect that, right? Not so much, no.

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About this Entry

This page contains a single entry by Eric Frederiksen published on July 23, 2009 2:08 AM.

[AMN] Editorial: Hidden Costs of Licensing: Big Name Music was the previous entry in this blog.

KOMBO: 'Gameplay' Sucks! is the next entry in this blog.

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