First off, I must brag: My first front page!
How awesome?!
As games continue to enjoy the benefits of increased budgets, the line between Hollywood and its massively multiplayer interactive replica narrows. Games have more capacity than ever to imitate and even surpass movies in visuals, audio and even storytelling.
When reading or even writing a review, it's easy to compare the experience to a movie, book, or some other piece of art. It's not exactly a stretch. However, there are aspects of gaming that just plain don't apply to a book, movie, song, or even painting.
The interactive aspect is just one. In more traditional art forms, the author has total control within the contained bounds of the created piece. No one can walk up to one of Picasso's paintings and turn a color dial, and you can't add your own jazz riffs to your favorite Miles Davis album. Sure, you can take that piece of art and do with it what you wish, but the art itself will still remain complete, outside of that.




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